Files generated by Dungbeetle

Assets/Plugins/Dungbeetle/Editor/Config/Config.asset:
Stores all connection information. Edited in the connection config window.
Assets/Plugins/Dungbeetle/Editor/Config/EditorReporterConfig.asset:
Stores the most recently entered email address in a bugreport during play mode in Unity.
Assets/Plugins/Dungbeetle/Resources/ReporterConnectionConfig.asset:
Stores a subsection of Config.asset, allowing game builds to connect.
<DungbeetleHome>/ServerPreferences.yaml:
Generated when building a standalone server. If you need to change a server config after that, edit ServerPreferences.yaml in a text editor and restart the server.
DungbeetleServer/DungbeetleDatabase.sqlite:
Generated if needed by the in-editor server. Not needed otherwise.
DungbeetleServer/Screenshots:
Generated if needed by the in-editor server. Not needed otherwise.

Recommended .gitignore for git repositories etc.

# Files generated by the in-editor server. (Which you should also turn off). DungbeetleServer/*

# Cache for auto-filling the email field when reporting from within Unity. Assets/Plugins/Dungbeetle/Editor/Config/EditorReporterConfig.asset Assets/Plugins/Dungbeetle/Editor/Config/EditorReporterConfig.asset.meta