By default, Dungbeetle is configured to run a server as an editor script in Unity. It is a demonstration server, not suitable for long-term projects, since it shuts down when you close Unity. Make sure to turn this off in the connection config.
To set up a permanent server, you can create a Standalone Server. This server only requires a .net runtime, and runs separately from Unity.
The standalone server stores its configuration in ServerPreferences.yaml. The defaults are generated from your current config.asset and placed next to the executable at the time of compilation.
You can call DungbeetleServer.exe with the --preferences <path> flag to control its placement later.
Also see config.asset.
On Windows, a .net runtime support is built in, so you can basically skip this section.
On OS X and Linux, you will need a mono runtime to run the server.
sudo apt-get install mono libmono-system-serviceprocess4.0-cil
On OS X in particular, the mono command might not be available right after installation. If you have this problem, refer to this post on stackoverflow.
To run DungbeetleServer.exe, open the terminal in the same folder as Dungbeetle.exe and run mono with DungbeetleServer.exe as its argument:
To pass arguments to DungbeetleServer.exe, just pass them to mono as if you were running DungbeetleServer.exe directly.
Dungbeetle can use MySQL as a backend instead of SQLite for performance or other reasons.
If you want MySQL as your backend, follow these steps.
Download it here.
I recommend that you compare it to your own /etc/inid.d/skeleton, since it's based on that.
Assumptions about your installation:
Notable quirks about DungbeetleServer.exe (all handled by the script):
DungbeetleServer.exe supports being run as a service in Windows.
Before it's run the first time, the server needs to know where it should store its data.
I'm using C:\Users\<USERNAME>\DungbeetleHome as my main Dungbeetle folder in this example, but it's all up to you. Almost none of the files actually need to be in the same folder when configured appropriately.
Create the service (as administrator):
Now you can open up the service manager and start Dungbeetle as a service.